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Clay pigeon shooter remote

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(@thedigitalarch)
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Joined: 3 years ago
Posts: 2
Topic starter  

Hi,

I have been asked to build something that would allow the shooter to control the machine that fires the clay disks. The initial idea was to have a voice recognition device that would trigger when it heard "pull". We downgraded this to a noise sensor, that worked like a "clapper" light switch, because internet access for the voice software was not available at the range. The noise sensor had too many false positives, so I changed to a motion activated app, that used bluetooth to trigger the machine, which also allowed some distance for the shooter from the machine. Any ideas on a simple but elegant solution for this would be great. I will post my bluetooth version under projects to see if I can get assistance to polish it up. 

The machine uses 12v so we can use that for power and it would need a relay to trigger it. I used an esp32 with a built in battery holder for the project, and an Android cell phone with an app to detect the motion and trigger. The app is written in MIT app inventor.

 


   
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jker
 jker
(@jker)
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Joined: 3 years ago
Posts: 82
 

Hmm... I'm a little uncertain on exactly what problem you are trying to fix.

Interface or communication or overall design?

"A resistor makes a lightbulb and a capacitor makes an explosion when connected wrong"
"There are two types of electrical engineers, those intentionally making antennas and those accidentally doing so."


   
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(@thedigitalarch)
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Joined: 3 years ago
Posts: 2
Topic starter  

I would almost reverse your order, overall design would be first. I have no idea if there is already something similar. Communication would be second, I presume we could change this from bluetooth if the design changed. Interface or even microcontroller changes would also be accepted, I am currently using an ESP32, and an Android phone, which limits the users, as many have iPhones.

 


   
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(@charleshuff)
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Joined: 3 years ago
Posts: 1
 

@thedigitalarch, I often shoot at the range alone(sporting clays).  Some machines have 3 buttons, (a, b, pair) and some have 8 or more buttons in the controller.   How are you interfacing to the launcher?  do you physically use an electronic plunger to "push" a button?  Are you allowed to "splice in" to the existing control circuit?  Did you get a workable solution? I wrote myself an apple score keeper app and use it all the time.  This seems like much more fun.  Charles.


   
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(@lydara)
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Joined: 3 years ago
Posts: 90
 

I would keep it "dumb"/simple.  Get a foot switch from a sewing machine.  These are designed for many cycles, and the abuse a foot gives.  And it should be easy to wire this in as a parallel for the existing "Pull!" switch on the sporting clay machine.


   
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